Oh yeah! We got another Sculpt January show and tell situation going down.
The Day 5 Spherical assignment was one of my (Amber's) favorite so far. It turned out the closest to what I wanted it to, and I was able to apply some of the things I had learned from the previous sculpt assignments.
Like, Sculpt Different Objects in a scene! Super helpful, also made things move a lot faster and Blender 2.8 didn't crash so very much. Plus, this one was pretty simple in concept, but had the coolest outcome, I think.
I did learn a few things about basic materials. Something I hadn't done in ages. I'm glad I took the time to figure it out. It feels really nice! Also reacquainted myself with the bezier curve, which gave me some problems, but eventually I got to a working situation.
There is definitely room for improvement, and I feel as though I'm making decent progress. Looking forward to doing more.
Check out the Sketch Fab Model here!
Other renders include;